Adventure's Edge Roleplaying Game

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Adventure’s Edge Core Rules [BETA] version 2/15/25

by Don Fuller

No portion of this work may be reproduced without permission.

Credits

Author, Design and Editing

Don Fuller

Consulting, Inspiration and Review

Rachelle Fuller

Cover Artist

Cover Art and Logo are original art for Adventure’s Edge by Rick Hershey, Publisher's Choice Quality Stock Art

Interior Art

Most Interior Art purchased from Dean Spencer Art, Publisher's Choice Quality Stock Art, and Grim Press and used with permission.

Publisher’s Choice Quality Stock Art © Rick Hershey / Fat Goblin Games

Some Artwork © 2015 Dean Spencer, used with permission. All rights reserved.

Other art used without attribution through public domain sources.

Table of Contents

Chapter 1: Getting Started

Chapter 2: Playing the Game

Chapter 3: Making a Character

Chapter 4: Races

Chapter 5: Classes

Chapter 6: Experience and Gaining Levels

Chapter 7: Character Statistics

Chapter 8: Skills and Proficiencies

Chapter 9: Equipment

Chapter 10: Combat

Chapter 11: Injury and Healing

Chapter 12: Combat Styles

Chapter 13: Magic

Chapter 14: Spells

Chapter 15: Adept Powers

Chapter 16: Additional Rules (Exploration, Movement, Vision, Underwater & Aerial Combat, and Morale)

Chapter 17: Alchemy

Chapter 18: Crafting, Enchanting, and Magic Items

Chapter 19: Running the Game (In progress)

Chapter 20: Creature Codex

Chapter 21: Appendix (unwritten)

Chapter 22: Tellus Primer